Devlog
- July 31, 2023 by Fakov#tower defence, #td, #towers, #tower defenseA few minor updates and new map! Fixed enemy movement. Now mobs do not crowd on the corners of the road. Fixed gold income for kills. Added new map with long road. Fixed main menu. Fixed mine shifting... Continue reading
- July 22, 2023 by Fakov#defence, #defense, #Fantasy, #Low-poly, #td, #tower-defence, #Tower Defense, #towers, #UnityExtremely new major update of public demo - v5a.220723. The Boss is here! And a lot of new stuff! Added the final boss, the Dragon . The map now generates Ruins - an object that is always a single cop... Continue reading
- July 19, 2023 by Fakov#defence, #defense, #Fantasy, #Low-poly, #td, #tower-defence, #Tower Defense, #towers, #UnityNew demo build v4a.200723 Fixed a critical bug of tower construction backtracking. Added crystal mining indicator for miners. Added a mechanism to skip the timer if there are no creeps on the map. Add... Continue reading
- July 18, 2023 by Fakov#defence, #defense, #Fantasy, #Low-poly, #td, #tower-defence, #Tower Defense, #towers, #UnityNew demo build v3.180723 Added Immune Waves and Immune enemies - they have a sphere visual effect. Immune enemies can't be frozen and poisoned. Recreated multi-shot attack - now it's more handsome and... Continue reading